We were tasked to produce a prototype based on a 5-day design sprint for a financial product. The main idea is to get people engaged into using the product more by making it somehow ‘sticky’, thus the gaming idea came up as part of the process.
A team of UXers, developers alongside with myself as the visual designer, were briefed to make a prototype for a gaming app about an education piece on how to sell super to the public more. The current studies say that a lot of young people don’t care and don’t really know about how super can affect their future life - thus the project was called “Your Future Life”.
We did a 5 day (in a row) workshop together with the clients to nail down the idea to a single concept. It was definitely an interesting week for all of us but I think we got there at the end.